﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Drawing;

namespace PacMan
{
    interface IMainCharacter
    {
        void WhereToMove(KeyEventArgs e);
        bool CollectPacDot(RectangleF pacDot);
        bool IntersectsWithGameObj(GameObject foe);
    }
}
